Symphony Contest-4th|一般社団法人steAm BAND

STEAM Symphony Contest

The steAm BAND STEAM Symphony Contest is a contest that values conversations with experts from a wide range of fields.

Unlike traditional competitions that mainly judge completed projects and select winners, this is a collaborative contest where you can take part even if you have not yet decided what you want to submit, or if you are interested in something but are not sure how to turn your questions into research.

By meeting and talking with experts in fields that interest you, you can expand your curiosity, develop your creativity, and discover new ways to explore your ideas.

We hope these experiences will become something valuable for you while also leading to new ideas and positive change in society.

 

Japan National Selection for ICIA 2027

The 4th steAm BAND STEAM Symphony Contest also serves as Japan’s national selection for the International Creativity and Innovation Award (ICIA) 2027.

ICIA is an international learning platform connected with the United Nations’ World Creativity and Innovation Day. Through competitions that combine online and in-person participation, as well as collaborative activities, ICIA aims to foster creativity and innovation among young people.

If you advance to the Final Round and meet ICIA’s age and category requirements, you will be recommended to represent Japan at the ICIA 2027 Global Round in Indonesia.
This applies only to projects and participants that meet ICIA’s age and category requirements.

ICIA Categories

1. Inventor Wannabe
Ages 6–12
*The 2026 competition was held online.

2. Innovation Challenge
Ages 9–17
*A challenge theme is provided.

3. Innovation Award
Ages 9–17
*Open theme.

The theme for the Innovation Challenge changes each year.

For ICIA 2027, the following challenges have been presented by Ignasius Jonan, former Minister of Transportation and former Minister of Energy and Mineral Resources of Indonesia.

Theme: Environmental, Social and Governance (ESG)

Air Pollution
Think of cleaner systems and ways to reduce emissions.

Water Pollution
Explore ways to protect water resources and create sustainable water treatment solutions.

Soil Pollution
Explore ways to restore healthy land and promote sustainable waste management.

See the latest ICIA updates here.
We look forward to welcoming many of you!

Contest Process

About Mentoring

This contest offers an opportunity to speak with experts across various fields.
We will provide details regarding the schedule at a later date.
To begin, please submit your entry via LINE.

Dates
・October 3 (Sat) [Deadline: September 28 (Mon)]
・October 20 (Tue) [Deadline: October 13 (Tue)]
・November 15 (Sun) [Deadline: November 5 (Thu)]
・November 25 (Wed) [Deadline: November 18 (Wed)]

*Your family members, friends, teachers, and others are welcome to join the mentoring session with you.
*Reservations are accepted on a first-come, first-served basis. We recommend booking early.
*All mentoring sessions are held online.
*`You may book up to two mentoring sessions.

Contest Outline

Categories

  • Art and Philosophy: Artists and Philosophers *Including Liberal Arts
  • Basic Research: Researchers (Scientists and Mathematicians)
  • Problem Solving: Inventors, Entrepreneurs and Engineers

Applicants are encouraged to:
- come up with new and original ideas.
- describe the science, mathematics, and technology behind the idea.
- show prototypes of some kind.
- share your ideas toward an inclusive and diverse society.
*Please select one category for entry.

Registration Fee

free

Eligibility

Pre-school, elementary school, junior high school and high school students, and seniors (60 years old and older)
*Applicants from Japan and abroad are welcome.
*You may apply individually or as a team.
*If your team includes members from different schools or organizations, please apply under the affiliation of the primary participant.

Information Session

Thursday, July 2, 16:30–17:30
*If you would like to watch a recording of the session, please register using the form below.
https://steam21.wufoo.com/forms/steamsymphonycontest/

Mentoring Schedule

Booking Opens : Thursday, September 24, at 12:00 PM (Noon)

Mentoring Schedule

  • Oct 3 (Sat) 10:00–12:00
  • Oct 20 (Tue) 19:00–21:00
  • Nov 15 (Sun) 9:00–11:00
  • Nov 25 (Wed) 19:00–21:00

Book a Mentoring Session
https://steam21.wufoo.com/forms/steammentoring/
*Please also complete your contest entry separately.

Before booking a mentoring session, please read the Mentoring Guide.
Please complete the Mentoring Sheet included in the guide and email it to the Secretariat at steamband@steam21.com at least three business days before your mentoring session.

Download Mentoring Guidelines

How to Enter the First Round

Please add the official LINE account below as a friend and submit your entry through LINE.
https://line.me/ti/p/%40245ocvzo

Please add the official LINE account below as a friend and submit your entry through LINE.
https://line.me/ti/p/%40245ocvzo

If you cannot register through LINE, please complete the Google Form below and send your video file to the email address listed below.
Google Form : https://forms.gle/96WvMti3ks9uiima6
Email : steamband@steam21.com

[For Parents and Guardians]
As part of efforts to help young people use LINE safely and securely, the recommended minimum age for using LINE has been raised to 12.
If you are under 12, please ask your parent or guardian to add the LINE account and register on your behalf.

First-Round Screening

Create a video of up to three minutes and submit it by:
11:59 PM on Monday, December 14

After adding the official LINE account and completing your entry, please submit your video through LINE.

The video should include the following elements, in any order: 

  • self-introduction and project theme
  • motivation, passion, and purpose
  • background and previous research
  • Please cite sources clearly. Plagiarism is not permitted.
  • concept
  • exploration process
  • results and analysis
  • conclusions
  • reflections and thoughts
  • prototypes or artworks, if applicable

*Slides may be used.
*Please focus primarily on original ideas and exploration.
*Any presentation format is welcome.

Awards

・Grand Prize
・Jury Awards

The results will be announced on the contest website.
Award recipients will also be notified by email.

Final Round

Date:  Sunday, February 28, 2027 (tentative)
Venue: Osaka University Nakanoshima Center (tentative)
Format: Hybrid, in person and online 

Judges
(tentative)

Juichi Yamagiwa
Research Institute for Humanity and Nature

Kan Suzuki
University of Tokyo Professor, General Corporation steAm BAND Executive Chariman

Sachiko Nakajima
steAm Inc. CEO, Expo 2025 Osaka, Kansai, Japan Thematic Project Producer, General Corporation steAm BAND Representative Director

Tetsuo Kobori
Tetsuo Kobori Architects Inc. Representative, Hosei University Professor

Organized by

General Incorporated Association steAm BAND

In cooperation with

steAm, Inc.

Introducing Mentors

※*The mentors listed below are those from the 3rd "STEAM Symphony Contest".
The list of mentors is subject to updates.

Color coding

ScienceTechnologyEngineeringArtsMathematics

Chair of the Board, steAm BAND
The University of Tokyo

Kan (Hiroshi) Suzuki

Social InnovationWell-beingPublic PhilosophyEducation and Sports Policy

Representative Director, steAm BAND. Thematic Project Producer, Expo 2025 Osaka, Kansai, Japan Digital Fashion Ltd.

Sachiko Nakajima

Jazz PianistMathematicsSTEAM EducationMedia ArtExpo 2025 Osaka, Kansai

Digital Fashion Ltd.

Nobufumi Morita

DigitalFashion3DCreatorOsaka

Research Institute for Humanity and Nature

Misuzu Asari

Environmental Engineering Environmental Policy WasteEnvironmental Education

Little Star Dance Studio, Japaund

Hikaru Ishii

Dance Folk Performing Arts

steAm, Inc.

Takefumi Kobayashi

Music

Department of Water Environment and Civil Engineering, Faculty of Engineering, Shinshu University

Kazuhiro Komatsu

Water Environmental EngineeringSanitary Engineering

Faculty of Engineering, Information and Systems, University of Tsukuba

Yutaka Shikano

Quantum Information SciencePhysicsStatistics

Foreign-affiliated company

Rinka Saito

Disability Minorities Hearing Impairment International Relations

steAm, Inc.
Shikoku University

Takshi Suzuka

Tourism Education Commerce Education International Exchange

Visiting Researcher, Super City Research Center, Osaka Metropolitan University; Research Fellow, Institute for Interdisciplinary Research, Shikoku University; Information Technology Expert, National Center for Industrial Property Information and Training (INPIT); President and CEO, AVAD Inc.

Shion Taniyama

Startups Light Art Education and Talent Development Regional Revitalization Spontaneous Co-creation Programming

Tokiwamatsu Gakuen Junior and Senior High School

Naohiro Tamura

Inquiry-Based Learning

RIKEN Center for Brain Science

Miho Nakajima

NeuroscienceCognitive Behavioral Experiments Using RodentsMolecular BiologyElectrophysiologyOptogenetics

RIKEN Center for Brain Science

Lukas Ian Schmitt

System NeuroscienceCognitive ScienceElectrophysiologyOptogeneticsSensory Inference

Fukushima University

Fuminori Nakata

MathematicsSTEAM Education

Self-Axis Mental Coach

Kota Nakadate

Self-Axis Mental Coaching

No Side Co., Ltd.

Ryosuke Nakanishi

Inclusion Nursing Care

steAm, Inc.

Chenhe Zhang

DesignIdeasMedia ArtCultureMuseums

The University of Tokyo

Katsuhiro Nishinari

Mathematical Physics Engineering

Tokyo College, Institute for Advanced Study, The University of Tokyo

Saki Park

Multicultural Coexistence Early Childhood Care and Education

Faculty of Engineering, Information and Systems, University of Tsukuba

Jun Mitani

Computer Science CG Origami

Kokuri Institute Inc.

Shinichi Hamazaki

Tourism

Otemon Gakuin University

Keita Ogushi

Social Innovation Career Education Digital Tourism

steAm, Inc.

Yohei Iketani

Inquiry Well-being

Tokyo Metropolitan University

Shoko Mori

Anthropology Ethnography Signboard Painting Ghana African Art Fieldworker Anthropologist Ethnographer Signboard Painting Artist

Japanese Association of Rehabilitation for the Visually Impaired

Koichi Wada

Assistive Technology for the Visually Impaired Accessibility

steAm, Inc.

Kohei Moroi

Science Digital Education Science Education AI

Faculty of Economics, Kyushu University

Ryunosuke Takada

Mathematics Music Media Art Sonification Instrument Design

Meiji Institute for Advanced Study of Mathematical Sciences, Meiji University

Hiraku Nishimori

Mathematical Modeling of Natural, Biological and Social Phenomena Computer Simulation

Professor Emeritus, National Museum of Ethnology

Hirochika Nakamaki

Anthropology of Religion Anthropology of Business Administration Calendar Studies

Japan International Cooperation Agency (JICA) Kansai Center

Kazuhiko Tokuhashi

International Cooperation

Co-Representative, Shikoku Global Network (NPO)

Yoshiko Takeuchi

International Exchange and Cooperation (Africa, Mozambique)EnvironmentEducation (ESD)

Takasaki University of Health and Welfare

Mie Katsuno

Agricultural EconomicsFarm ManagementAgribusinessFood and Nutrition EducationPsychology

National Museum of Ethnology

Kaoru Suemori

Cultural Heritage Studies Conservation Science

Kataraizu

Shigeo Hirose

General
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