Symphony Contest-4th|一般社団法人steAm BAND

We place great importance on speaking with experts in a variety of genres.

In a traditional competitive contest, entries are often judged and a grand prize is chosen, but this contest is open to those who "don’t know what to submit" or "don’t know how to do research, but would like to talk to someone about their interests and questions they have. We, steAm BAND, are holding the "STEAM Symphony Contest" in the hope that the curiosity and creativity that swell through encounters with experts in the fields of interest will provide invaluable nourishment for individuals and at the same time create great movement in society. We look forward to your participation!

The 4th STEAM Symphony Contest will be held as the selection event to decide Japan’s representative for the 2027 International Creativity & Innovation Award (ICIA). ICIA is an international educational platform established in alignment with the United Nations’ World Creativity and Innovation Day. It aims to foster creativity and innovation among young people through hybrid competitions (combining online and in-person participation) and collaborative activities.Final Rounders of this contest will be recommended as Japan’s representatives to the ICIA 2027 global round held in Indonesia.

Of the three ICIA categories listed below, the "Innovation Challenge" category (item ②) features a theme that changes annually.

① Inventor Wannabe (Ages 6–12) *The 2026 competition will be held online.
② Innovation Challenge (Ages 9–17) *Inquiry topic provided.
③ Innovation Award (Ages 9–17) *Open inquiry theme.

For this year

Join us for this exciting opportunity!

*Please note that the selection of representatives applies only to participants from Japan.

Contest Process

About Mentoring

This contest offers an opportunity to speak with experts across various fields.
We will provide details regarding the schedule at a later date.
To begin, please submit your entry via LINE.

Dates
・October 3 (Sat) [Deadline: September 28 (Mon)]
・October 20 (Tue) [Deadline: October 13 (Tue)]
・November 15 (Sun) [Deadline: November 5 (Thu)]
・November 25 (Wed) [Deadline: November 18 (Wed)]

※You are welcome to bring your family members, friends, teachers, etc. to the mentoring session.
※Reservations can be made after the first screening is completed.
※Reservations are accepted on a first-come, first-served basis.
※Online mentoring is available.

Contest Outline

Categories

  • Art and Philosophy: Artists and Philosophers *Including Liberal Arts
  • Basic Research: Researchers (Scientists and Mathematicians)
  • Problem Solving: Inventors, Entrepreneurs and Engineers

Applicants are encouraged to:
- come up with new and original ideas.
- describe the science, mathematics, and technology behind the idea.
- show prototypes of some kind.
- share your ideas toward an inclusive and diverse society.
*Please select one category for entry.

Registration Fee

free

Eligibility

Pre-school, elementary school, junior high school and high school students, and seniors (60 years old and older)
* Any individual or group is welcome to apply.
* If you are a group please apply with the affiliation of the primary applicant.

Information Session

Thursday, July 2, 16:30–17:30
*If you would like to watch a recording of the session, please register using the form below.
https://steam21.wufoo.com/forms/steamsymphonycontest/

Mentoring Schedule (Tentative)

Booking Opens (Tentative): Thursday, September 24, at 12:00 PM (Noon)

Mentoring Schedule (Tentative)

  • Oct 3 (Sat) 10:00–12:00
  • Oct 20 (Tue) 19:00–21:00
  • Nov 15 (Sun) 9:00–11:00
  • Nov 25 (Wed) 19:00–21:00

Please book via our official LINE account.

*Please review the "Mentoring Guidelines" before booking your session. Additionally, please complete the "Mentoring Sheet" mentioned in the guidelines and submit it to the administration office via LINE or email at least three business days prior to your scheduled session.

Download Mentoring Guidelines

How to apply for the first selection
(Entry)

Please register as a friend on the LINE below and then enter. 
https://line.me/ti/p/%40245ocvzo

*If you are unable to register via LINE, please enter the required information in the Google Form below and submit it. Please also be sure to send your video data to the email address listed below.
Google Form: https://forms.gle/96WvMti3ks9uiima6
Email Address: steamband@steam21.com

[To applicants under 12 years old and their guardians]
As part of our efforts to ensure that young people can use LINE safely and securely, we have raised the recommended age for use to 12 years and older. 
Therefore, for applicants under 12 years old, please ensure to register using the guardian’s LINE account.

First selection

Make a video up to 3 minutes in length and submit by the end of December 14.
*Please register as a friend on LINE, enter, and submit your entry via LINE.

Applicants are recommended to include the following (in any order):
- Introduction of yourself and your theme
- Motivation, passion and purpose of your work.
- Background and previous research *Clearly cite your research. Plagiarism is not acceptable.
- Concept, process, results, analysis, summary, reflection and your impression about your work.
- Any prototypes or works of art (if applicable)
*Slides may be used.
*There is no fixed format.
Above all, explore your own ideas!

prize

・Grand Prize
・Jury Awards

The winners will be announced on the special website.
Only the winners will be notified by e-mail.

Final Judging Session

Date:  February, 2027
Format: Hybrid format (real and online)

Judges
(tentative)

Juichi Yamagiwa  Research Institute for Humanity and Nature
Kan Suzuki    University of Tokyo Professor, General Corporation steAm BAND Executive Chariman
Sachiko Nakajima  steAm Inc. CEO, Expo 2025 Osaka, Kansai, Japan Thematic Project Producer, General Corporation steAm BAND Representative Director
Tetsuo Kobori    Tetsuo Kobori Architects Inc. Representative, Hosei University Professor

Organized by

General Incorporated Association steAm BAND

In cooperation with

steAm, Inc.

Introducing Mentors

※*The mentors listed below are those from the 3rd "STEAM Symphony Contest".
The list of mentors is subject to updates.

Color coding

ScienceTechnologyEngineeringArtsMathematics

Chair of the Board, steAm BAND
The University of Tokyo

Kan Suzuki

Social InnovationWell-beingPublic PhilosophyEducation and Sports Policy

Representative Director, steAm BAND
Theme Project Producer, Expo 2025 Osaka, Kansai, Japan

Sachiko Nakajima

Jazz PianistMathematicsSTEAM EducationMedia ArtExpo 2025 Osaka, Kansai

Digital Fashion Ltd.

Naofumi Morita

DigitalFashion3DCreatorOsaka

Research Institute for Humanity and Nature

Misuzu Asari

Environmental Engineering Environmental Policy WasteEnvironmental Education

Little Star Dance Studio, Japaund

Hikaru Ishii

Dance Folk Performing Arts

steAm, Inc.

Takefumi Kobayashi

Music

Department of Water Environment and Civil Engineering, Faculty of Engineering, Shinshu University

Kazuhiro Komatsu

Water Environmental EngineeringSanitary Engineering

Faculty of Engineering, Information and Systems, University of Tsukuba

Yutaka Shikano

Quantum Information SciencePhysicsStatistics

Foreign-affiliated company

Rinka Saito

Disability Minorities Hearing Impairment International Relations

steAm, Inc.
Shikoku University

Go Suzuka

Tourism Education Commerce Education International Exchange

Visiting Researcher, Super City Research Center, Osaka Metropolitan University; Research Fellow, Institute for Interdisciplinary Research, Shikoku University; Information Technology Expert, National Center for Industrial Property Information and Training (INPIT); President and CEO, AVAD Inc.

Shion Taniyama

Startups Light Art Education and Talent Development Regional Revitalization Spontaneous Co-creation Programming

Tokiwamatsu Gakuen Junior and Senior High School

Naohiro Tamura

Inquiry-Based Learning

RIKEN Center for Brain Science

Miho Nakajima

NeuroscienceCognitive Behavioral Experiments Using RodentsMolecular BiologyElectrophysiologyOptogenetics

RIKEN Center for Brain Science

Lukas Ian Schmitt

System NeuroscienceCognitive ScienceElectrophysiologyOptogeneticsSensory Inference

Fukushima University

Fuminori Nakata

MathematicsSTEAM Education

Self-Axis Mental Coach

Kota Nakadate

Self-Axis Mental Coaching

No Side Co., Ltd.

Ryosuke Nakanishi

Inclusion Nursing Care

steAm, Inc.

Zhang Chenhe

DesignIdeasMedia ArtCultureMuseums

The University of Tokyo

Katsuhiro Nishinari

Mathematical Physics Engineering

Tokyo College, Institute for Advanced Study, The University of Tokyo

Saki Park

Multicultural Coexistence Early Childhood Care and Education

Faculty of Engineering, Information and Systems, University of Tsukuba

Jun Mitani

Computer Science CG Origami

Kokuri Institute Inc.

Shinichi Hamazaki

Tourism

Otemon Gakuin University

Keita Ogushi

Social Innovation Career Education Digital Tourism

steAm, Inc.

Yohei Iketani

Inquiry Well-being

Tokyo Metropolitan University

Shoko Mori

Anthropology Ethnography Signboard Painting Ghana African Art Fieldworker Anthropologist Ethnographer Signboard Painting Artist

Japanese Association of Rehabilitation for the Visually Impaired

Koichi Wada

Assistive Technology for the Visually Impaired Accessibility

steAm, Inc.

Kohei Moroi

Science Digital Education Science Education AI

Faculty of Economics, Kyushu University

Ryunosuke Takada

Mathematics Music Media Art Sonification Instrument Design

Meiji Institute for Advanced Study of Mathematical Sciences, Meiji University

Taku Nishimori

Mathematical Modeling of Natural, Biological and Social Phenomena Computer Simulation

Professor Emeritus, National Museum of Ethnology

Hirochika Nakamaki

Anthropology of Religion Anthropology of Business Administration Calendar Studies

Japan International Cooperation Agency (JICA) Kansai Center

Kazuhiko Tokuhashi

International Cooperation

Co-Representative, Shikoku Global Network (NPO)

Yoshiko Takeuchi

International Exchange and Cooperation (Africa, Mozambique)EnvironmentEducation (ESD)

Takasaki University of Health and Welfare

Mie Katsuno

Agricultural EconomicsFarm ManagementAgribusinessFood and Nutrition EducationPsychology

National Museum of Ethnology

Kaoru Suemori

Cultural Heritage Studies Conservation Science

Kataraizu

Shigeo Hirose

General
最終更新日: