We place great importance on speaking with experts in a variety of genres.
In a traditional competitive contest, entries are often judged and a grand prize is chosen, but this contest is open to those who "don’t know what to submit" or "don’t know how to do research, but would like to talk to someone about their interests and questions they have. We, steAm BAND, are holding the "STEAM Symphony Contest" in the hope that the curiosity and creativity that swell through encounters with experts in the fields of interest will provide invaluable nourishment for individuals and at the same time create great movement in society. We look forward to your participation!
The 4th STEAM Symphony Contest will be held as the selection event to decide Japan’s representative for the 2027 International Creativity & Innovation Award (ICIA). ICIA is an international educational platform established in alignment with the United Nations’ World Creativity and Innovation Day. It aims to foster creativity and innovation among young people through hybrid competitions (combining online and in-person participation) and collaborative activities.Final Rounders of this contest will be recommended as Japan’s representatives to the ICIA 2027 global round held in Indonesia.
Of the three ICIA categories listed below, the "Innovation Challenge" category (item ②) features a theme that changes annually.
① Inventor Wannabe (Ages 6–12) *The 2026 competition will be held online.
② Innovation Challenge (Ages 9–17) *Inquiry topic provided.
③ Innovation Award (Ages 9–17) *Open inquiry theme.
For this year
Join us for this exciting opportunity!
*Please note that the selection of representatives applies only to participants from Japan.
Contest Process
About Mentoring
This contest offers an opportunity to speak with experts across various fields.
We will provide details regarding the schedule at a later date.
To begin, please submit your entry via LINE.
Dates
・October 3 (Sat) [Deadline: September 28 (Mon)]
・October 20 (Tue) [Deadline: October 13 (Tue)]
・November 15 (Sun) [Deadline: November 5 (Thu)]
・November 25 (Wed) [Deadline: November 18 (Wed)]
※You are welcome to bring your family members, friends, teachers, etc. to the mentoring session.
※Reservations can be made after the first screening is completed.
※Reservations are accepted on a first-come, first-served basis.
※Online mentoring is available.
Contest Outline
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Categories |
Applicants are encouraged to: |
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Registration Fee |
free |
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Eligibility |
Pre-school, elementary school, junior high school and high school students, and seniors (60 years old and older) |
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Information Session |
Thursday, July 2, 16:30–17:30 |
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Mentoring Schedule (Tentative) |
Booking Opens (Tentative): Thursday, September 24, at 12:00 PM (Noon) Mentoring Schedule (Tentative)
Please book via our official LINE account. *Please review the "Mentoring Guidelines" before booking your session. Additionally, please complete the "Mentoring Sheet" mentioned in the guidelines and submit it to the administration office via LINE or email at least three business days prior to your scheduled session. |
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How to apply for the first selection |
Please register as a friend on the LINE below and then enter. [To applicants under 12 years old and their guardians]
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First selection |
Make a video up to 3 minutes in length and submit by the end of December 14. |
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prize |
・Grand Prize The winners will be announced on the special website. |
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Final Judging Session |
Date: February, 2027 |
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Judges |
Juichi Yamagiwa Research Institute for Humanity and Nature |
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Organized by |
General Incorporated Association steAm BAND |
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In cooperation with |
steAm, Inc. |
Introducing Mentors
※*The mentors listed below are those from the 3rd "STEAM Symphony Contest".
The list of mentors is subject to updates.
Color coding

Chair of the Board, steAm BAND
The University of Tokyo
Kan Suzuki

Representative Director, steAm BAND
Theme Project Producer, Expo 2025 Osaka, Kansai, Japan
Sachiko Nakajima

Digital Fashion Ltd.
Naofumi Morita

Research Institute for Humanity and Nature
Misuzu Asari

Little Star Dance Studio, Japaund
Hikaru Ishii

steAm, Inc.
Takefumi Kobayashi

Department of Water Environment and Civil Engineering, Faculty of Engineering, Shinshu University
Kazuhiro Komatsu

Faculty of Engineering, Information and Systems, University of Tsukuba
Yutaka Shikano

Foreign-affiliated company
Rinka Saito

steAm, Inc.
Shikoku University
Go Suzuka

Visiting Researcher, Super City Research Center, Osaka Metropolitan University; Research Fellow, Institute for Interdisciplinary Research, Shikoku University; Information Technology Expert, National Center for Industrial Property Information and Training (INPIT); President and CEO, AVAD Inc.
Shion Taniyama

Tokiwamatsu Gakuen Junior and Senior High School
Naohiro Tamura

RIKEN Center for Brain Science
Miho Nakajima

RIKEN Center for Brain Science
Lukas Ian Schmitt

Fukushima University
Fuminori Nakata

Self-Axis Mental Coach
Kota Nakadate

No Side Co., Ltd.
Ryosuke Nakanishi

steAm, Inc.
Zhang Chenhe

The University of Tokyo
Katsuhiro Nishinari

Tokyo College, Institute for Advanced Study, The University of Tokyo
Saki Park

Faculty of Engineering, Information and Systems, University of Tsukuba
Jun Mitani

Kokuri Institute Inc.
Shinichi Hamazaki

Otemon Gakuin University
Keita Ogushi

steAm, Inc.
Yohei Iketani

Tokyo Metropolitan University
Shoko Mori

Japanese Association of Rehabilitation for the Visually Impaired
Koichi Wada

steAm, Inc.
Kohei Moroi

Faculty of Economics, Kyushu University
Ryunosuke Takada

Meiji Institute for Advanced Study of Mathematical Sciences, Meiji University
Taku Nishimori
Professor Emeritus, National Museum of Ethnology
Hirochika Nakamaki

Japan International Cooperation Agency (JICA) Kansai Center
Kazuhiko Tokuhashi

Co-Representative, Shikoku Global Network (NPO)
Yoshiko Takeuchi

Takasaki University of Health and Welfare
Mie Katsuno

National Museum of Ethnology
Kaoru Suemori

Kataraizu
Shigeo Hirose
