Symphony Contest|一般社団法人steAm BAND

Contest Points

We place great importance on speaking with experts in a variety of genres.

In a traditional competitive contest, entries are often judged and a grand prize is chosen, but this contest is open to those who "don’t know what to submit" or "don’t know how to do research, but would like to talk to someone about their interests and questions they have. We, steAm BAND, are holding the "STEAM Symphony Contest" in the hope that the curiosity and creativity that swell through encounters with experts in the fields of interest will provide invaluable nourishment for individuals and at the same time create great movement in society. We look forward to your participation!

The 0th STEAM Symphony Contest held in January 2023

Video will be available soon.

Contest Process

About Mentoring

This is a place where you can talk to experts in a variety of fields.
※You are welcome to bring your family members, friends, teachers, etc. to the mentoring session.
※Reservations can be made after the first screening is completed.
※Reservations are accepted on a first-come, first-served basis.
※Online mentoring is available.

Contest Outline

Categories

  • Art and Philosophy: Artists and Philosophers *Including Liberal Arts
  • Basic Research: Researchers (Scientists and Mathematicians)
  • Problem Solving: Inventors, Entrepreneurs and Engineers

Applicants are encouraged to:
- come up with new and original ideas.
- describe the science, mathematics, and technology behind the idea.
- show prototypes of some kind.
- share your ideas toward an inclusive and diverse society.
*Please select one category for entry.
*Ideas to enhance Expo 2025, Osaka, Kansai are also welcome!

Registration Fee

free

Eligibility

Pre-school, elementary school, junior high school and high school students, and seniors (60 years old and older)
* Any individual or group is welcome to apply.
* If you are a group please apply with the affiliation of the primary applicant.

How to apply

Please register the necessary information using the entry form below.
Please send us your work on the "Exploratory Work Introduction Sheet (A4 size PDF sheet)" and attach it to the form.
※If you have any photos of your work or your works itself (including ongoing works),
please add them to the end of the Exploratory Work Introduction Sheet (PDF) and send them to us.
※The maximum size of the attachment is 10MB.


Primary Entry Deadline: July 17 (Mon) Closed.
Secondary Entry Deadline: August 20 (Sun.)*Now extended! Closed.

Click here to see an example of the "Exploratory Work Introduction Sheet!
※This is just an example, so please feel free to make it your own.

Secondary Screening
※Passers of the first round of judging

Make a video up to 3 minutes in length and submit by the end of November.
*Instructions for video submission will be provided shortly.

Applicants are recommended to include the following (in any order):
- Introduction of yourself and your theme
- Motivation, passion and purpose of your work.
- Background and previous research *Clearly cite your research. Plagiarism is not acceptable.
- Concept, process, results, analysis, summary, reflection and your impression about your work.
- Any prototypes or works of art (if applicable)
*Slides may be used.
*There is no fixed format.
Above all, explore your own ideas!


For more information, click here.

prize
※At the time of the 0th meeting

・Grand Prize
・Jellyfish Award
・Jury Awards
※The Grand Prize and the Jellyfish Prize will be awarded to the winners, who will have the opportunity to brush up their skills (mentoring) with matching experts.

The winners will be announced on the special website.
Only the winners will be notified by e-mail.

Final Judging Session

Date: Saturday, February 17, 2024
Time: 13:00-17:30 (time may change slightly)
Location: Ritsumeikan University, Ibaraki Campus
Format: Hybrid format (real and online)

Organized by

General Incorporated Association steAm BAND

Sponsored by

Tobu Top Tours Co., Ltd. and ReNet Japan Group, Inc.

Cooperation by

steAm, Inc. and Ministry of Education, Culture, Sports, Science and Technology (Japan)

Supported by

Ministry of Economy, Trade and Industry (Japan), Japan Association for the 2025 World Exposition, Fukuoka City Board of Fukuoka City Board of Education and Japan International Cooperation Agency (JICA).

Introducing Mentors

※Mentors will be updated as needed.

Color coding

ScienceTechnologyEngineeringArtsMathematics

Kan Suzuki

The University of Tokyo

Social InnovationWellbeing Public PhilosophyEducation and Sports Policy

Sachiko Nakajima

General corporation steAm BAND
Producer of Osaka-Kansai Expo Theme Project

Jazz pianistMathSTEAM EducationMedia ArtOsaka/Kansai Expo

Tetsuo Kobori

Tetsuo Kobori Architects

ArchitectSpatial designTravelMountaineeringTeahouseEgypthistorySketchingnature

Mari Oshima

Institute of Industrial Science and Technology, Interfaculty Initiative in Information Studies, The University of Tokyo

STEAM EducationGenderScience Education CurriculumImage Processing and SimulationBiomechanics

Nobufumi Morita

Digital Fashion Co.

DigitalFashion3DCreatorOsaka

Shin Ikesue

Tokyo School of Music Shibuya
Soulmatics Co.Ltd.

GospelMusicSongs

Yuu Iwamoto

Regional and Education Attractiveness Platform

Local Future Study AbroadAttractive high schoolsCommunity Education CoordinatorCross-border learning (traveling learning/stream learning)Bhutan

Takefumi Kobayashi

Musician, steAm, Inc.

Percussion instrumentsDrumspercussionprocessingmusic

Kazuhiro Komatsu

Faculty of Engineering, Shinshu University

Water EnvironmentWater and WastewaterWater Quality MonitoringLakes and RiversWater Supply and Sewerage

Yutaka Shikano

Tsukuba University

PhysicistQuantum mechanicsRandomGravitational wavesMachine Learning

Asumi Saito

Corpy&Co. AI Fairness Lead

EntrepreneurshipGenderEducationAgricultureData analysis

Rinka Saito

Waseda univ.

handicapminoritydeafinternationalrelations

Takeshi Suzuka

steAm Corporation and Shikoku University

Tourism businessSDGsScience ExperimentOutdoor activitiesProduct development

Kazuo Tanaka

Waseda Research Institute for Contoribution to Future Human Society

Particle PhysicsAtomic PhysicsRadiation Science

Shion Taniyama

AVAD K.K.

StartupLight Art Education Human Resource DevelopmentLocal developmentSpontaneous co-creationProgramming

Norio Toyama

Tea house researcher

Tea roomThe way of teaJapanese cultureArchitectural historyJapanese aesthetic sense

Miho Nakajima

RIKEN Center for Brain Science

NeuroscienceCognitive-behavioral experiments with rodentsMolecular biologyElectrophysiologyOptogenetics

Ian Schmitt

RIKEN Center for Brain Science

System NeuroscienceCognitive ScienceElectrophysiologyOptogeneticsSensory Inference

Fuminori Nakata

Fukushima University, Faculty of Human Development and Culture

MathematicsGeometrySTEAM EducationMath ArtDigital Art

Kota Nakadate

steAm, Inc.

Self-oriented mental coachSelf-esteem Well-Being-co-practitionerFormer Teachers

Ryosuke Nakanishi

No-Side, Inc.

InclusiveDiversityWelfarenursing careCity Development

Katsuhiro Nishinari

Research Center for Advanced Science and Technology, The University of Tokyo

Mathematical PhysicsApplied MathematicsEngineering and InformationNonlinear WavesCongestion Studies

Mio Hashimoto

sculptor

3D modelingFine ArtsArtSculptureIntegrated Arts

Emi Hariyama

General Incorporated Association EI Arts

Ballet・ Dance

Johannes Schoenke

steAm, Inc.

ScienceDesignProgrammingMusicDrumming

Kazunari Yasui

steAm, Inc.

MediaVideo ProductionDramaAnimationProgram Producer

Shoichi Ikebata

Daiwa House Industry Co.

Production control, quality control, development, research, cost structure, etc. of building componentsCorrosion prevention, wood, and composite materials for building construction materials Co-creation activities related (industry-government-academia collaboration)Co-creation activity-related (exploratory learning)

Ichiro Hisanaga

Dai Nippon Printing Co.

UX/UIErgonomicsInteraction DesignCognitive Science

Takaaki Yoshida

DNP Media Art Co., Ltd.

Imaging DirectionPhotographyPhotoPrintingGraphic Expression

Hiromichi Ozasa

Ritsumeikan Primary School Vice Principal

teacherPeer SupportTeacher Training and Training InstructorsAcceptance & Commitment Therapy (commonly known as ACT)

Yoichi Muguruma

Ritsumeikan Integrated Educational Corporation

Primary school educationNumeracy EducationICTMicrosoft Innovative Educator Expert

Ippei Ban

Ritsumeikan Integrated Educational Corporation

Family Studies Family RelationsCareer EducationLife and DeathThailand

Shinichi Hamasaki

Tobu Top Tours Co.

TourismRegional DevelopmentMICEDigital Rural City State ConceptHost Towns

Introducing Mentors

※Mentors will be updated as needed.

Color coding

ScienceTechnologyEngineeringArtsMathematics

Kan Suzuki

The University of Tokyo

Social InnovationWellbeing Public PhilosophyEducation and Sports Policy

Sachiko Nakajima

General corporation steAm BAND
Producer of Osaka-Kansai Expo Theme Project

Jazz pianistMathSTEAM EducationMedia ArtOsaka/Kansai Expo

Tetsuo Kobori

Tetsuo Kobori Architects

ArchitectSpatial designTravelMountaineeringTeahouseEgypthistorySketchingnature

Mari Oshima

Institute of Industrial Science and Technology, Interfaculty Initiative in Information Studies, The University of Tokyo

STEAM EducationGenderScience Education CurriculumImage Processing and SimulationBiomechanics

Nobufumi Morita

Digital Fashion Co.

DigitalFashion3DCreatorOsaka

Shin Ikesue

Tokyo School of Music Shibuya
Soulmatics Co.Ltd.

GospelMusicSongs

Yuu Iwamoto

Regional and Education Attractiveness Platform

Local Future Study AbroadAttractive high schoolsCommunity Education CoordinatorCross-border learning (traveling learning/stream learning)Bhutan

Takefumi Kobayashi

Musician, steAm, Inc.

Percussion instrumentsDrumspercussionprocessingmusic

Kazuhiro Komatsu

Faculty of Engineering, Shinshu University

Water EnvironmentWater and WastewaterWater Quality MonitoringLakes and RiversWater Supply and Sewerage

Yutaka Shikano

Tsukuba University

PhysicistQuantum mechanicsRandomGravitational wavesMachine Learning

Asumi Saito

Corpy&Co. AI Fairness Lead

EntrepreneurshipGenderEducationAgricultureData analysis

Rinka Saito

Waseda univ.

handicapminoritydeafinternationalrelations

Takeshi Suzuka

steAm Corporation and Shikoku University

Tourism businessSDGsScience ExperimentOutdoor activitiesProduct development

Kazuo Tanaka

Waseda Research Institute for Contoribution to Future Human Society

Particle PhysicsAtomic PhysicsRadiation Science

Shion Taniyama

AVAD K.K.

StartupLight Art Education Human Resource DevelopmentLocal developmentSpontaneous co-creationProgramming

Norio Toyama

Tea house researcher

Tea roomThe way of teaJapanese cultureArchitectural historyJapanese aesthetic sense

Miho Nakajima

RIKEN Center for Brain Science

NeuroscienceCognitive-behavioral experiments with rodentsMolecular biologyElectrophysiologyOptogenetics

Ian Schmitt

RIKEN Center for Brain Science

System NeuroscienceCognitive ScienceElectrophysiologyOptogeneticsSensory Inference

Fuminori Nakata

Fukushima University, Faculty of Human Development and Culture

MathematicsGeometrySTEAM EducationMath ArtDigital Art

Kota Nakadate

steAm, Inc.

Self-oriented mental coachSelf-esteem Well-Being-co-practitionerFormer Teachers

Ryosuke Nakanishi

No-Side, Inc.

InclusiveDiversityWelfarenursing careCity Development

Katsuhiro Nishinari

Research Center for Advanced Science and Technology, The University of Tokyo

Mathematical PhysicsApplied MathematicsEngineering and InformationNonlinear WavesCongestion Studies

Mio Hashimoto

sculptor

3D modelingFine ArtsArtSculptureIntegrated Arts

Emi Hariyama

General Incorporated Association EI Arts

Ballet・ Dance

Johannes Schoenke

steAm, Inc.

ScienceDesignProgrammingMusicDrumming

Kazunari Yasui

steAm, Inc.

MediaVideo ProductionDramaAnimationProgram Producer

Shoichi Ikebata

Daiwa House Industry Co.

Production control, quality control, development, research, cost structure, etc. of building componentsCorrosion prevention, wood, and composite materials for building construction materials Co-creation activities related (industry-government-academia collaboration)Co-creation activity-related (exploratory learning)

Ichiro Hisanaga

Dai Nippon Printing Co.

UX/UIErgonomicsInteraction DesignCognitive Science

Takaaki Yoshida

DNP Media Art Co., Ltd.

Imaging DirectionPhotographyPhotoPrintingGraphic Expression

Hiromichi Ozasa

Ritsumeikan Primary School Vice Principal

teacherPeer SupportTeacher Training and Training InstructorsAcceptance & Commitment Therapy (commonly known as ACT)

Yoichi Muguruma

Ritsumeikan Integrated Educational Corporation

Primary school educationNumeracy EducationICTMicrosoft Innovative Educator Expert

Ippei Ban

Ritsumeikan Integrated Educational Corporation

Family Studies Family RelationsCareer EducationLife and DeathThailand

Shinichi Hamasaki

Tobu Top Tours Co.

TourismRegional DevelopmentMICEDigital Rural City State ConceptHost Towns
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