Symphony Contest-3rd|一般社団法人steAm BAND

We place great importance on speaking with experts in a variety of genres.

In a traditional competitive contest, entries are often judged and a grand prize is chosen, but this contest is open to those who "don’t know what to submit" or "don’t know how to do research, but would like to talk to someone about their interests and questions they have. We, steAm BAND, are holding the "STEAM Symphony Contest" in the hope that the curiosity and creativity that swell through encounters with experts in the fields of interest will provide invaluable nourishment for individuals and at the same time create great movement in society. We look forward to your participation!

The 3rd STEAM Symphony Contest will be held as the selection event to decide Japan’s representative for the 2026 International Creativity & Innovation Award (ICIA). ICIA is an international educational platform established in alignment with the United Nations’ World Creativity and Innovation Day. It aims to foster creativity and innovation among young people through hybrid competitions (combining online and in-person participation) and collaborative activities. Winners of this contest will be recommended as Japan’s representatives to the ICIA 2026 global round held in Cambodia.

Join us for this exciting opportunity!

*Please note that the selection of representatives applies only to participants from Japan.

Contest Process

About Mentoring

This is a place where you can talk to experts in a variety of fields.
※You are welcome to bring your family members, friends, teachers, etc. to the mentoring session.
※Reservations can be made after the first screening is completed.
※Reservations are accepted on a first-come, first-served basis.
※Online mentoring is available.

Contest Outline

Categories

  • Art and Philosophy: Artists and Philosophers *Including Liberal Arts
  • Basic Research: Researchers (Scientists and Mathematicians)
  • Problem Solving: Inventors, Entrepreneurs and Engineers

Applicants are encouraged to:
- come up with new and original ideas.
- describe the science, mathematics, and technology behind the idea.
- show prototypes of some kind.
- share your ideas toward an inclusive and diverse society.
*Please select one category for entry.

Registration Fee

free

Eligibility

Pre-school, elementary school, junior high school and high school students, and seniors (60 years old and older)
* Any individual or group is welcome to apply.
* If you are a group please apply with the affiliation of the primary applicant.

How to apply for the first selection
(Entry)

Please register as a friend on the LINE below and then enter. 
https://liff.line.me/1661292049-alvYv88b/landing?follow=%40245ocvzo&lp=XHljxq&liff_id=1661292049-alvYv88b

*If you are unable to register via LINE, you can apply by other means.
 Please feel free to contact us by email.(steamband@steam21.com)
 

[To applicants under 12 years old and their guardians]
As part of our efforts to ensure that young people can use LINE safely and securely, we have raised the recommended age for use to 12 years and older. 
Therefore, for applicants under 12 years old, please ensure to register using the guardian’s LINE account.

First selection

Make a video up to 3 minutes in length and submit by the end of December 15.
*Please register as a friend on LINE, enter, and submit your entry via LINE.
*If you are unable to register via LINE, please contact steamband@steam21.com.


Applicants are recommended to include the following (in any order):
- Introduction of yourself and your theme
- Motivation, passion and purpose of your work.
- Background and previous research *Clearly cite your research. Plagiarism is not acceptable.
- Concept, process, results, analysis, summary, reflection and your impression about your work.
- Any prototypes or works of art (if applicable)
*Slides may be used.
*There is no fixed format.
Above all, explore your own ideas!


For more information, click here.

prize

・Grand Prize
・Jury Awards

The winners will be announced on the special website.
Only the winners will be notified by e-mail.

Final Judging Session

Date: TBC
Location: Otemon Gakuin University
Format: Hybrid format (real and online)

Judges

Juichi Yamagiwa  Research Institute for Humanity and Nature
Kan Suzuki    University of Tokyo Professor, General Corporation steAm BAND Executive Chariman
Sachiko Nakajima  steAm Inc. CEO, Expo 2025 Osaka, Kansai, Japan Thematic Project Producer, General Corporation steAm BAND Representative Director
Tetsuo Kobori    Tetsuo Kobori Architects Inc. Representative, Hosei University Professor

Organized by

General Incorporated Association steAm BAND

Sponsored by

ReNet Japan Group and  Inc.Dai Nippon Printing Co., Ltd., and The Osaka YMCA

In cooperation with

steAm, Inc. and Otemon Gakuin University

Introducing Mentors

※Mentors will be updated as needed.

Color coding

ScienceTechnologyEngineeringArtsMathematics

The University of Tokyo

Kan Suzuki

Social InnovationWellbeingPublic PhilosophyEducation and Sports Policy

steAm, Inc.
Theme Producer for the Osaka-Kansai Expo

Sachiko Nakajima

Jazz PianistMathematicsSTEAM EducationMedia ArtOsaka-Kansai Expo

President of Tetsuo Kobori Architects
Professor at Hosei University

Tetsuo Kobori

ArchitectureSpatial DesignTravelMountaineeringTea RoomsEgyptHistorySketchingNature

Digital Fashion Ltd.

Naofumi Morita

DigitalFashion3DCreatorOsaka

Professor at the Research Institute for Humanity and Nature

Misuzu Asari

WasteSDGsResource CirculationEnvironmental EducationSatoyama

steAm, Inc.

Abdoulaye Sarr Ndiaye

MusicDjembeSabarAfrican Music

Kirakira Hikaru Arts Japan

Hikaru Ishii

DanceMusicFolk EntertainmentCreation

Musician / steAm, Inc.

Takefumi Kobayashi

PercussionDrumsProcessingMusic

Professor at Shinshu University

Kazuhiro Komatsu

Water EnvironmentWater Supply and DrainageWater Quality MonitoringLakes and RiversWater and Sewerage

Systems and Information Engineering, University of Tsukuba

Yutaka Shikano

PhysicistQuantum MechanicsRandomnessGravitational WavesMachine Learning

Waseda University

Rinka Saito

DisabilityMinorityHearing ImpairmentInternational Relations

steAm, Inc. / Shikoku University

Go Suzuka

Tourism BusinessSDGsScience ExperimentsOutdoor ActivitiesProduct Development

AVAD, Inc.

Shion Taniyama

StartupLight Art EducationRegional RevitalizationSpontaneous Co-creationProgramming

Principal of Tokiwamatsu Gakuen Junior and Senior High School

Naohiro Tamura

EducationReflectionLoiLoNotePep TalkSoroban (Abacus)

Renet Japan Group, Inc.

Koji Tsukamoto

MarketingIdea CreationUrban MiningPC RecyclingCommunity Sports Club Management

Professor, Faculty of Human Development and Culture, Fukushima University

Fuminori Nakata

MathematicsGeometrySTEAM EducationMath ArtDigital Art

steAm, Inc.

Kota Nakadate

Self-Axis Mental CoachSelf-EsteemWell-Being Co-education PractitionerFormer Teacher

No Side, Inc.

Ryosuke Nakanishi

InclusiveDiversityWelfareNursing CareCommunity Development

steAm, Inc.

Chenhe Zhang

DesignIdeasMedia ArtCultureMuseums

Professor at The University of Tokyo

Katsuhiro Nishinari

Mathematical PhysicsApplied MathematicsEngineering/InformationNonlinear WavesTraffic Jamology

Graduate School of Public Policy, The University of Tokyo

Sakki Park

ChildcareChildcare PolicyMulticultural ChildcareMulticultural CoexistenceInclusive Childcare

Professor, Faculty of Engineering, Information and Systems, University of Tsukuba

Jun Mitani

OrigamiInformation ProcessingCGProgramming

steAm, Inc.

Johannes Schoenke

ScienceDesignProgrammingMusicDrumming

Ritsumeikan

Yoichi Muguruma

Elementary School EducationMathematics EducationICT Microsoft Innovative Educator Expert

CEO of Co-creation Research Institute, Inc.

Shinichi Hamasaki

TourismRegional RevitalizationMICEDigital Garden City NationInternational Exchange
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